In any case, the franchise that we know today is not how it was back in 2004. No matter how hard I try, I somehow find myself carving up skins of animals I wish I didn’t kill because the sounds they make really upset me. Given the upcoming release of Far Cry 6, there’s a lot that to be said about the franchise, from the complicated (and sometimes downright xenophobic) nature of how the games have handled people of different ethnicities and cultures, to how the series started to reflect the game design of Ubisoft’s other most popular franchises, like Assassin’s Creed and Tom Clancy’s Insert Military Shooter Name Here.īut throughout the spinoffs and different ways the franchise has evolved (for better or worse), the gameplay loop of its open worlds has kept millions of players-like me-coming back for more. Ubisoft then took the reins with the 2008 release of Far Cry 2 and has owned the property ever since. It’s been 17 years since Crytek took the Crysis engine and developed Far Cry, a game where the player plays a generic guy dropped on an island to explore whatever weird things you would find on it.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |